Population & Roles

Champions, elites, commoners, and 25-player split.

3 role types ### CHAMPION 1 per faction critical for winning at end game If they die, you lose the CHAMPION_WIN_CONDITION ### ELITES High-risk high-reward abilities ### COMMONERS Low-risk, utility roles Each picks a mandate at the start of the game which greatly impacts the direction and speed of the game. Mandates stick around even if they die. ## SPLIT POPULATION breakout for a 25-player game
FACTIONCHAMPIONELITECOMMONERTOTAL
CONCORD1449
SCHISM1438
RUIN1438
  • Each Group contains this combination
  • 1 CHAMPION
  • 5 ELITES
  • 1 LINKED ELITE (to be in play the other LINKED ELITES must also be in play)
  • 6 COMMONERS
### ELITES ### COMMONERS