Role Group 1.1

Full role roster, fixtures, corruptions, and win conditions for Set 1 Group 1.

Role Set 1, Group 1 — the primary script for a 25-player game. Browse roles by faction or open a role sheet for full abilities with glossary tooltips.
Minions
NAMEFACTION
CONCORD GUARDCONCORD
HIRED THUGSSCHISM
Fixtures
NAMEDECAY PHASEINITIAL LEVELMAXIMUM LEVELDECAY VALUESEAMDECAY CONSEQUENCE
GUARD TOWERASSEMBLY15CONCORD_GUARD_TOWER_GROWTH_VALUEDUSKGAIN LEVEL
Corruptions
NAMEFACTION SOURCEEFFECTDECAY VALUEDECAY CONSEQUENCESEAM
HEXXEDMALFUNCTION
DRUNKMISINFORMATION
POISONEDMISINFORMATIONPOISON_DECAY_VALUEMORTALITYDUSK
TROUBLEDCONCORDMALFUNCTIONTROUBLED_DECAY_VALUESUPPRESSIONDUSK
TROUBLEDSCHISMMALFUNCTIONTROUBLED_DECAY_VALUEMORTALITYDUSK
TROUBLEDRUINMALFUNCTIONTROUBLED_DECAY_VALUECONVERSIONDUSK
Tags
NAMEFACTION
CONCORD GUARDCONCORD
HIRED THUGSSCHISM
Win Conditions
ROLENAMEDESCRIPTION
FALSE PROPHETWE REMEMBERIf you die by EXECUTION, SCHISM can no longer win with CONCORD. And UNREST_RESISTANCE_SCHISM gains +1
FALSE PROPHETUNITED WE STANDIf you die by MURDER, SCHISM can no longer win with RUIN. And UNREST_RESISTANCE_SCHISM gains -1
FALSE PROPHETSWING VOTERSYou win with either CONCORD or RUIN if they win by any WIN_CONDITION.
HOLLOW SOVEREIGNMOMMA SAID KNOCK YOU OUTIf there are no living CONCORD ELITE or COMMONER players trigger a RUIN victory
HIGH MAGISTRATEGOTTA COLLECT THEM ALL!If all DISTRICTS are INFLUENCED trigger a CONCORD victory
Traits (Uncorruptable)
ROLEABILITYNOTES
HIGH MAGISTRATEIMMUNE:RELOCATION
HIGH MAGISTRATEIMMUNE:TRANSMOGRIFICATION
HIGH MAGISTRATEIMMUNE:CONVERSION
FALSE PROPHETIMMUNE:TRANSMOGRIFICATION
FALSE PROPHETIMMUNE:CONVERSION
HOLLOW SOVEREIGNIMMUNE:TRANSMOGRIFICATION
HOLLOW SOVEREIGNIMMUNE:CONVERSION
HOLLOW SOVEREIGNSIGHT:BLACK BLOODPERSISTS THRU DEATH
THE SNAKE OIL SALESMANSIGHT:POISONED
THE SNAKE OIL SALESMANSIGHT:VENOM TRAP
THE ANARCHISTAURA:CONCORD
THE FORGERAURA:RUIN
THE HERALDVEIL:SCHISM
THE WHISPERERVEIL:RUIN